If you're willing to be part of this year's SoK then don't be so eager to pick a
project, consider working with KDE Games having fun with one of the coolest parts of programming: game development.
I wrote the following proposals related to KBounce and KNavalBattle, which are
the games I currently maintain and therefore feel more confident regarding
mentoring related projects. However this is not a problem, if you have a project
or at least a good idea for a project related to any game in KDE, then feel free
to talk to me and submit your proposal.
This is just an "official" post for publicizing the proposals to the KDE community, you can also find them on SoK's wiki.
1: Reveal opponent's ships when losing a game in KNavalBattle.
Brief Explanation: After losing a game it would be interesting for the defeated
player to see the opponent's ships. This way a player is allowed to study the
adversary and plan ahead for future matches.
Currently there's a branch on KNavalbattle's repository with some code that implements this feature. However, it only works on single player mode and has no entry at the settings menu. Some polishing and a thorough review is needed
Currently there's a branch on KNavalbattle's repository with some code that implements this feature. However, it only works on single player mode and has no entry at the settings menu. Some polishing and a thorough review is needed
Expected Results:
- The feature shall be optional, with a correspondent entry at the settings menu.
- It shall work in all game modes.
A new dialog menu shall be designed. This menu must contain a chat widget case the game is being played through a network, as well as a system allowing a game to be played only if both players agree on the selected set of ships. The new feature shall work in all game modes.